This
game plays like Street Fighter II. Well,
sort of. You
choose your character and then fight the
rest of the Street Fight gang. This
particular game contains 18 "peoples",
or characters. Expect many palette
swaps. Everyone
has most of their moves with the
exceptions of Guile's other basic
attacks, Dhalsim's Yoga Flame, and
Vega's Wall Climb.
Some
moves are performed differently as well.
Ryu/Ken's Shoryuken and Sagat's Tiger
Uppercut require you to hold forward,
tap down while holding forward and then
press A. Dhalsim's air attacks are
preformed by pressing A or B a little
after the second frame of the jump
animation. Also, many of the (Charge)
Down, Up, attacks can't be charged when
blocking. It manages to keep the
gameplay close to the original.
All
of the stages have been ported over,
with exception of
Chun-Li's stage [China] . None of the music in this game is
from the Street Fighter series.
As the NES only has two buttons,
strong/weak attacks are determined by
how long the
button is held down. The
storyline goes in a preset order instead
of having the first few fighters be
randomly chosen.
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Street Fighter III
Famicom - Video Link