Star Fox 2 is an unreleased video game for the
Super Nintendo Entertainment System. It was to be the second of the Star Fox
series and the direct sequel to Star Fox.
Both Argonaut Games and Nintendo developed the game, with Nintendo planning to
publish it.
The Japanese version was completely finished except for minor debugging tools
that weren't yet removed.
Subsequently, there was an IPS patch released that would turn this into a near
perfect English translation.
Star Fox 2 continues the battle against Emperor
Andross who seeks to conquer the Lylat system, with the Star Fox team assembled
once again to defeat him.
The game introduces a new semi-real time game play system, featuring new ship
types and two new Star Fox team members.
It also features a more advanced 3d game engine thanks to a new improved version
of the Super FX chip.
Many see Star Fox Command as a spiritual successor, borrowing several of its
innovative elements.
The game was never released due to the impending release of the Nintendo 64 and
the desire to use the most advanced system available for a new Star Fox game.
A demo of SF2 was shown at the 1995 E3 (Electronic Entertainment Expo) along
with the Virtual Boy.
Nintendo chose to can this, and go fourth with the release of the VB. Perhaps
not the best decision in Nintendo's long history!
|
GAME INFORMATION:
Game Title: Starfox 2
Developers: Nintendo & Argonaut Games
Designers: Katsuya Eguchi, Yoichi Yamada
Platform: SNES
Release: Cancelled!
(1995)
Genre: 3D shooter
Modes: Single player, multiplayer
Rating(s) ESRB: E[1]
|
StarFox 2 programmer
Dylan Cuthbert shares the reasons for its cancellation:
"StarFox 2 was fully completed. I was
the lead programmer and whilst Giles made
Stunt Race FX,
myself and the rest of the original Starfox team (ie. Nintendo's artists
and designers) expanded Starfox into a full 3D shooting game. The reason
for non-release was the then impending Nintendo 64 which of course was
intended to be released a lot sooner than it actually was. Miyamoto-san
decided he wanted to have a clean break between 3D games on the SNES and
3D games on the new superior 64-bit system. In retrospect, he could have
released Star Fox 2 and there would have been over a year and a half
before the N64 came out. But hindsight is always 20/20."
- The interview can be found in it's entirety
here |
|
All information and images contained within this
website are © Matthew Henzel & Video Game
Obsession 1996-[present]
Please
contact me if you wish to use anything.
|